Addison Kalanther

I am a researcher in Berkeley Artificial Intelligence Research at UC Berkeley, advised by Professor Shankar Sastry. I work on reinforcement learning methods for multi-agent games with unknown adversaries. I graduated with my bachelor's degree in EECS from UC Berkeley in Winter 2024. I previously worked as a software engineer, interning at Salesforce, Lucid Software, and BeamNG.

I am currently applying to PhD programs in robotics and AI. If you are interested in my research, please reach out to me.

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Research

I am interested in robot learning for non-cooperative environments.

Coordinated Autonomous Drones for Human-Centered Fire Evacuation in Partially Observable Urban Environments
M. Mendoza, A. Kalanther, D. Bostwick, E. Stephan, C. Maheshwari, S. Sastry
IEEE Global Humanitarian Technology Conference (GHTC), 2025
project page / arXiv

We train a team of heterogeneous UAVs to coordinate and guide human evacuees to safety in an urban fire scenario. We model the problem as a POMDP where humans have unknown panicked behavior and use reinforcement learning to learn adaptive policies for guiding evacuees.

Evader-Agnostic Team-Based Pursuit Strategies in Partially-Observable Environments
A. Kalanther, D. Bostwick, C. Maheshwari, S. Sastry
Workshop on Multi-Agent Systems, Robotics: Science and Systems (RSS), 2025
project page / arXiv

We develop a sample-efficient adaptation strategy to handle unknown adversaries in a partially-observable pursuit-evasion game. We use a bounded rationality model to collect diverse and sophisticated evader policies and train an adaptive policy for the pursuer team using deep RL.


Design and source code from Jon Barron's website.